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LIGHT.H
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C/C++ Source or Header
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1992-04-28
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2KB
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72 lines
/*
* light.h
*
* Copyright (C) 1989, 1991, Craig E. Kolb
* All rights reserved.
*
* This software may be freely copied, modified, and redistributed
* provided that this copyright notice is preserved on all copies.
*
* You may not distribute this software, in whole or in part, as part of
* any commercial product without the express consent of the authors.
*
* There is no warranty or other guarantee of fitness of this software
* for any purpose. It is provided solely "as is".
*
* $Id: light.h,v 4.0 91/07/17 14:35:10 kolb Exp Locker: kolb $
*
* $Log: light.h,v $
* Revision 4.0 91/07/17 14:35:10 kolb
* Initial version.
*
*/
#ifndef LIGHT_H
#define LIGHT_H
#include "geom.h"
#define SHADOW_NONE 001
#define SHADOW_TRANSP 002
#define SHADOW_CSG 004
#define SHADOW_CACHE 010
#define SHADOW_BLUR 020
#define NOSHADOWS(f) ((f) & SHADOW_NONE)
#define SHADOWTRANSP(f) ((f) & SHADOW_TRANSP)
#define SHADOWCSG(f) ((f) & SHADOW_CSG)
#define SHADOWCACHE(f) ((f) & SHADOW_CACHE)
#define SHADOWBLUR(f) ((f) & SHADOW_BLUR)
#define SHADOW_EPSILON (4. * EPSILON)
typedef char * LightRef;
typedef struct {
struct Geom *obj; /* Pointer to cached object */
RSMatrix trans; /* World-to-object transformation */
char dotrans; /* TRUE if above trans is non-identity */
} ShadowCache;
typedef struct {
int (*intens)(); /* intensity method */
void (*dir)(), /* direction method */
(*user)(); /* user-defined method */
} LightMethods;
typedef struct Light {
Color color; /* Light source color & intensity */
int shadow; /* Does light source cast shadows? */
LightRef light; /* Pointer to light information */
LightMethods *methods; /* Light source methods */
ShadowCache *cache; /* Shadow cache, if any */
struct Light *next; /* Next light in list */
} Light;
extern LightMethods *LightMethodsCreate();
extern Light *LightCreate();
extern void LightAllocateCache(), LightAddToDefined();
extern int LightIntens(), LightDirection();
extern void ShadowSetOptions(), ShadowStats();
#endif /* LIGHT_H */